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Nerf Arcade Redemption Game

by Betson
SKU BETM 027253N
Original price $18,550.00 - Original price $18,550.00
Original price
$18,550.00
$18,550.00 - $18,550.00
Current price $18,550.00
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Overview

Nerf Arcade by Raw Thrills It's Nerf or Nothin'!

Nerf Arcade hands players two oversized patented Nerf Blasters and points them at a 65-inch commercial-grade LCD. That combination is why the cabinet occupies 106 inches of depth: the blasters are physical hardware aimed across a play area rather than a spinner or a touch panel, and the screen is sized so on-screen targets stay readable from the back of that footprint. Raw Thrills built force feedback into both blasters, so every shot registers in the player's hands, and the Nerf licence means the game explains itself before an attendant says a word.

The assembled cabinet stands 90 inches tall, spans 62 inches wide, and weighs 757 pounds, which puts it in the group of games that need a measured location rather than a spare corner. Electrically it is undemanding: 5A at 120V/60Hz, or 2.5A at 230V/50Hz on the same cabinet. Play runs across four levels with skill-based scoring, online leaderboards, and a 500W sound system, and the game can award tickets, chase a high score, or run in amusement mode depending on how the location is set up.


Construction

Nerf Arcade Hardware and Build

0165-Inch Commercial-Grade LCD

The display is a 65-inch commercial-grade LCD rather than a consumer television, a distinction that matters on a game running open-to-close seven days a week. The size is also functional on this cabinet specifically: with a 106-inch-deep footprint the player position sits well back from the glass, and a 65-inch panel keeps small targets legible at that distance.

02Two Patented Force-Feedback Blasters

Both blasters are patented Raw Thrills hardware with force feedback, not generic light guns bolted to a mount. The feedback is what separates this from a screen-tap shooter: the player feels the shot fire, which is the cue that tells them they pulled the trigger while their eyes stay on the target. Oversized bodies also give public-play hands something solid to grab.

03500W Sound System

The 500W audio system is specified for a room with competing noise. On a target shooter, sound is feedback rather than decoration: hit confirmations and level cues reach the player who is watching the screen and cannot look down at the blaster, and the volume carries the attract loop across a busy floor.

04LED Lighting and Cabinet Artwork

LED lighting effects and full cabinet artwork carry the Nerf branding, which is the practical value of a licensed game: the cabinet reads as Nerf from across the room without signage. The lighting is LED throughout, and the entire game still draws just 5A at 120V.

05Four Levels and Online Leaderboards

Play is structured as four levels with skill-based scoring, so a second play is a chance to get further rather than a repeat of the same 60 seconds. Online leaderboards extend that past the single visit, which is worth planning for when you choose where the cabinet sits relative to your network drop.

06Dual-Voltage Power Configuration

The cabinet is rated for 120V/60Hz at 5A or 230V/50Hz at 2.5A. Five amps is light enough that the game shares a standard branch circuit with other equipment instead of demanding a dedicated run, which is the difference between placing it where you want it and placing it where an electrician allows.


Buyer's Guide

How to Evaluate This Cabinet

Measure depth before width. At 106 inches deep and 62 inches wide, Nerf Arcade takes up nearly nine feet of floor front to back, and depth is the dimension operators most often get wrong because it is the one a spec sheet buries last. The 90-inch height is the second check: that is seven and a half feet, so an eight-foot ceiling clears the cabinet but leaves only six inches above it, and any soffit, sprinkler head, duct run, or ceiling-mounted speaker in that zone rules the spot out.

The game arrives on three separate pallets, not one. The main cabinet pallet measures 51 inches high by 46 wide by 33 deep at 246 pounds, the seat pallet 61 by 46 by 35 at 208 pounds, and the misc. pallet 72 by 44 by 35 at 303 pounds. Those three weights total the 757-pound assembled figure, so there is no hidden fourth piece. The number that decides whether the delivery goes smoothly is 46 inches: that is the widest pallet, and it will not pass a standard 36-inch single door. Confirm a double door, a loading bay, or a 48-inch-plus opening on the route from the dock to the floor, and check that 72-inch pallet height against any low overhead door or elevator car.

On power, compare the two ratings rather than reading only the first. Nerf Arcade wants 5A at 120V/60Hz in North America or 2.5A at 230V/50Hz elsewhere. That is a modest draw for a cabinet with a 65-inch LCD and a 500W sound system, and it means the game does not force a dedicated circuit when it lands in a room where the available outlets are already committed. Note the rating you need before ordering, since the voltage the cabinet is configured for is not something to sort out on delivery day.

Judge the revenue side on the scoring model, not the licence alone. Nerf Arcade can award tickets, run as a high-score game, or run in amusement mode, so the same cabinet works in a redemption room where tickets drive the earn and in a location where they are not in play at all. Four levels and skill-based scoring are what keep the second and third play credible; a game where every play ends the same way earns once per visitor. The online leaderboards are the piece that turns a good afternoon into a returning player, so treat the network connection as part of the install rather than an afterthought.

Specifications

Nerf Arcade Specifications

Cabinet & Footprint

  • Height90.00" / 229 cm
  • Width62.00" / 158 cm
  • Depth106.00" / 270 cm
  • Weight757 lb / 345 kg

Display & Audio

  • Monitor65" commercial-grade LCD
  • Sound System500W
  • LightingLED lighting effects

Gameplay

  • ControlsTwo patented Nerf Blasters, force feedback
  • LevelsFour
  • ScoringSkill-based; tickets or high score
  • LeaderboardsOnline
  • ModesTicket, high score, amusement

Electrical

  • 120V / 60Hz5A
  • 230V / 50Hz2.5A

Shipping

  • PalletsThree (main cabinet, seat, misc.)
  • Main Cabinet Pallet51.00" / 130 cm H × 46.00" / 117 cm W × 33.00" / 84 cm D
  • Main Cabinet Pallet Weight246 lb / 112 kg
  • Seat Pallet61.00" / 155 cm H × 46.00" / 117 cm W × 35.00" / 89 cm D
  • Seat Pallet Weight208 lb / 95 kg
  • Misc. Pallet72.00" / 183 cm H × 44.00" / 112 cm W × 35.00" / 89 cm D
  • Misc. Pallet Weight303 lb / 138 kg

General

  • ManufacturerRaw Thrills
  • Item NumberBETM 027253N
  • Warranty1 year game electronics; 90 days all other components

FAQ

Questions Buyers Ask

How much floor space and ceiling height does Nerf Arcade need?

The assembled cabinet is 106 inches deep, 62 inches wide, and 90 inches tall. Depth is the constraint most locations underestimate, since 106 inches is close to nine feet front to back. At 90 inches tall the game clears an eight-foot ceiling with roughly six inches to spare, so check for sprinkler heads, ducts, soffits, and hanging fixtures over the intended spot.

Will the shipping crates fit through my doors?

The game ships on three pallets. The widest is 46 inches across, which will not clear a standard 36-inch single doorway, so plan on a double door, a loading bay, or an opening of at least 48 inches along the whole route to the floor. The tallest pallet is 72 inches, which is the figure to check against low overhead doors and elevator cars. Pallet dimensions are 51 x 46 x 33 inches for the main cabinet, 61 x 46 x 35 inches for the seat pallet, and 72 x 44 x 35 inches for the misc. pallet.

What are the power requirements?

120V/60Hz at 5A, or 230V/50Hz at 2.5A. Five amps on a 120V supply is a light load for a cabinet with a 65-inch LCD and a 500W sound system, so the game does not require a dedicated circuit of its own in most rooms.

Does Nerf Arcade dispense tickets, or can it run without redemption?

Both. Play can award tickets or run purely as a high-score game, and the cabinet also offers an amusement mode. That lets the same game work in a redemption room and in a location where tickets are not part of the model.

How does the game play, and what keeps players coming back?

The game is played with two oversized patented Nerf Blasters aimed at targets on the 65-inch LCD, across four levels, with force feedback in the blasters and a 500W sound system carrying the hit cues. Scoring is skill based rather than random, and online leaderboards give a returning player a standing score to beat.

What does the warranty cover?

One year on the game electronics, which includes the computer, the monitor PCB, and the electronic PCBs, and ninety days on all other game components. Both terms run from the date of purchase. Betson Imperial is a Raw Thrills factory-authorized service center and honors the warranty, with parts and repairs processed through Betson by advance replacement or an RMA.