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Overview
The Wizard of Oz sets up at 141 inches tall (358 cm), which is 11 feet 9 inches, and that one figure decides whether a room can take the game before anything else about it matters. Raw Thrills spent the height on a 110-inch vertical screen display carrying original Technicolor movie clips alongside CGI animation of Oz. Rooms that cannot clear 141 inches are not ruled out, because Raw Thrills publishes a Short Marquee Kit for this title. The kit supplies an alternative upper-bezel artwork panel that reduces the minimum operating height to 120 inches (305 cm) from the originally designed 141 inches, and it has its own release bulletin alongside the service manual.
Assembled, the cabinet takes 53 inches of frontage (135 cm) and 74 inches of depth (188 cm) and weighs 820 lbs (372 kg). It arrives as two pallets, not one: a main cabinet pallet measuring 84 by 45 by 36 inches at 430 lbs, and a pedestal pallet measuring 51 by 57 by 42 inches at 390 lbs, the two adding up to the same 820 lbs. Players spin a large crystal ball to enter the land of Oz, travel the Yellow Brick Road to unlock bonuses, and collect redeemable and reusable character cards for Dorothy, Toto, the Tin Man, the Scarecrow, the Cowardly Lion, Glinda, the Wizard, and the Wicked Witch of the West. The licence is Turner Entertainment's, with Judy Garland as Dorothy, on 2024 Raw Thrills software.
Construction
Set-up height is 141 inches (358 cm), or 11 feet 9 inches. A 96-inch residential ceiling sits 45 inches short of that, and a 120-inch commercial ceiling still comes up 21 inches short. The number to verify is the clear height at the exact square of floor the cabinet will stand on, measured to the lowest thing overhead at that spot rather than to the deck: sprinkler heads, duct runs, light fixtures, and soffits all count against the 141 inches.
Raw Thrills created the Short Marquee Kit specifically to reduce this game's minimum operating height. Fitting the kit's alternative upper-bezel artwork panel brings operating height to 120 inches (305 cm) instead of 141 inches, a 21-inch reduction, and the change is made at the upper bezel rather than to the cabinet body. 120 inches is exactly 10 feet, so a room described as having a 10-foot ceiling has to be measured rather than assumed. The kit carries its own Raw Thrills release bulletin, which means the shortened configuration is a documented factory option and not a field alteration.
The display is a 110-inch vertical screen, and the vertical orientation is why a picture that size fits behind only 53 inches of frontage: the image is stacked upward instead of spread sideways. A tall picture also reads down a row from a distance, so the attract cycle works on players who are 40 feet away and facing the cabinet head-on. The trade for that reach is the 141-inch cabinet the screen sits inside.
The primary control is a large crystal ball the player spins to enter the land of Oz. One oversized physical input means the game teaches itself from outside arm's reach, because a passerby can see what to do without reading an instruction panel. Traveling the Yellow Brick Road unlocks special bonuses, which is the second layer of play behind the spin.
The game pays out character cards for Dorothy, Toto, the Tin Man, the Scarecrow, the Cowardly Lion, Glinda, the Wizard, and the Wicked Witch of the West, and the cards are both redeemable and reusable. A fixed set of eight gives a repeat visit a defined target, and because the cards are reusable the ones a player takes home are not spent on the way out the door. Betson catalogs the title as an arcade redemption game.
The 820 lbs breaks into a 430-lb main cabinet pallet and a 390-lb pedestal pallet, so the game assembles on site from two separate units and neither one is an 820-lb single lift. The main cabinet pallet stands 84 inches tall at 45 by 36 inches; the pedestal pallet is 51 inches tall at 57 by 42 inches. Both have to arrive and both have to be signed for, because a cabinet without its pedestal is not an installable game.
Buyer's Guide
Height is the last specification most buyers check on an arcade cabinet and the first one that can stop an install. Reverse the order here. Get the clear height at the intended spot before weighing anything else about the game, because 141 inches rules out rooms that would take almost any other upright without a second thought. Read the number where the cabinet will actually stand rather than at the tallest point in the room, and read it to the lowest thing hanging over that spot. A ceiling that measures 141 inches mid-floor and 132 inches at the wall is a 132-inch ceiling for this purpose.
If that number lands between 120 and 141 inches, the Short Marquee Kit is the deciding purchase rather than a cosmetic accessory. It changes the upper-bezel artwork panel and brings the minimum operating height to 120 inches, which is the difference between a game that stands and a game that does not. Settle the question before the pallets ship, since the answer determines which upper bezel goes on the cabinet during setup. And treat 120 inches as a hard floor: a room that measures exactly 120 inches has no clearance left for leveling, moving the cabinet into position, or anything hanging below the ceiling line.
Judge the route on the crated numbers, not the assembled ones. The pedestal pallet is 57 inches across and the main cabinet pallet is 45 inches across, so a 36-inch door does not pass either one while it is still on the pallet, and the 84-inch main cabinet pallet will not stand upright in a van or elevator with less than 7 feet of interior clearance. Two pallets also means two handling units on the dock rather than one, at 430 lbs and 390 lbs, and a receiver who is expecting a single item is the most common reason half a game ends up sitting in a warehouse.
On the floor, this is a licensed family redemption piece: 53 by 74 inches works out to roughly 27 square feet before player standing room, and the payout is a set of eight collectible character cards, which argues for a position within sight of the prize counter. The 74-inch depth is the number that surprises people, since it is 21 inches deeper than the cabinet is wide, so a shallow bay along a wall will not take it. What earns the space is the licence and the footage: original Technicolor clips of Judy Garland as Dorothy, which is content parents recognize from across the room, on a 110-inch vertical picture that reads from the other end of it.
Specifications
Cabinet & Footprint
Display
Shipping
Gameplay
Options
General
FAQ
How much ceiling height does The Wizard of Oz need?
141 inches (358 cm) as originally designed, which is 11 feet 9 inches. With the Short Marquee Kit installed, minimum operating height drops to 120 inches (305 cm), or exactly 10 feet. Measure the clear height at the spot where the cabinet will stand and to the lowest obstruction over that spot, because sprinklers, ducts, and light fixtures count against the figure even when the deck above them is higher.
What does the Short Marquee Kit change on the cabinet?
It supplies an alternative upper-bezel artwork panel. Raw Thrills created the kit to reduce the game's minimum operating height, and fitting the alternative panel takes the cabinet from the originally designed 141 inches (358 cm) to 120 inches (305 cm). Raw Thrills publishes a separate release bulletin for the kit alongside the game's service manual.
How does the game arrive, and will the pallets fit through a standard door?
It arrives as two pallets. The main cabinet pallet is 84 by 45 by 36 inches at 430 lbs (196 kg) and the pedestal pallet is 51 by 57 by 42 inches at 390 lbs (177 kg), which together account for the 820 lbs (372 kg) of assembled game. Neither pallet passes a 36-inch door while it is still palletized, since the widths are 45 and 57 inches, so measure the narrowest point of the route including turns and landings.
What do players win?
Character cards. The set covers Dorothy, Toto, the Tin Man, the Scarecrow, the Cowardly Lion, Glinda, the Wizard, and the Wicked Witch of the West, and the cards are both redeemable and reusable. Betson catalogs the title as an arcade redemption game.
Is the footage on screen from the film itself?
Yes. The 110-inch vertical screen display runs original Technicolor movie clips together with CGI animations of Oz. The game is licensed by Turner Entertainment Co. and features Judy Garland as Dorothy, on Raw Thrills software dated 2024.
What does the warranty cover?
One (1) year on the game electronics, meaning the computer, the monitor PCB, and the electronic PCBs, and ninety (90) days on all other game components. Both terms run from the date of purchase. Betson Imperial is a Raw Thrills factory-authorized service center and honors the warranty, and warranty parts and repairs are processed through Betson by advance replacement or an RMA.
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